1992 This game created by the excellent Sierra On-line (author's great adventure titles like King's Quest series, Space Quest, Shivers, etc.) is one of the best puzzle games ever created. Not only is it fun to say enough is enough (which, unfortunately, can not be said too often in games of this genre), it is also original and stimulating. You can leave anything you are doing so to spend some time creating an incredible machine.
This machine in question (the photo) is the first I did make some thirteen or fourteen ... maybe more. When I think of it, my eyes fill with tears, as I happen to think the game itself. I love the idea that you yourself have the ability to create a mechanism as complex as a clock to produce a series of chain reactions in order to achieve a goal. Yes, I know that many times this goal might seem small compared with the huge net work done by machine, but just there lies the grace, wit, magic that makes us start playing and do not want to leave.
On my machine, the goal was for the small tennis ball on the end of the seesaw is caught in the bird cage hanging from the rope. To achieve this, the bucket is tied to a rope that passes over a pulley and is at the high end of the seesaw, falling on it, catapulting the tennis ball, which bounces off the gold stump up to finally fall on the brick platform underneath. At the same time, the bucket is lit the lamp at the top, falling and tightening the rope that binds him to it. When the lamp is lit, the light beam passes through the magnifying glass, amplifying, and manages to ignite the dynamite. When the dynamite explodes alert the hamster, which starts running on the wheel, moving the gear below it. These, in turn, spin the treadmill on which rests the bowling ball, that when the end, falls and runs down the brick walkway to press the button retractable boxing glove. The glove hits the projectile cannon is on the other platform. The slides, bounces off the vertical pipe to the right and then rushes to the trampoline underneath, where it bounces and rises, to fall on the scissors, closed. The scissors cut the rope holding the cage and it falls catching the tennis ball was on the platform below. At the same time, the projectile cannon bounces on the trampoline which is next to the platform and ends on this, right next to the cage. Reading this, one would think that the machine takes at least twenty minutes to reach his goal ... But no. The truth is that it plays in less than ten seconds. And the irony is that to create the machine took me almost an hour because I had to think hard about what I wanted to do with objects and you have to calculate distances and heights well so they do not collide or blocked ... That is precisely what makes us think.
The Incredible Machine is a game that certainly worth playing. Even today, with games that exist today, creating incredible machines with this small, simple but spectacular Sierra game is to have hours and hours of fun guaranteed.
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